Custom apps for Android and iOS

App development · Android and iOS

Custom apps: from idea to store, published and working

We develop mobile applications with their backend, publish them on Google Play and App Store, and stay on to maintain them. Fixed budget by phases, so you know what it costs before you start.

Tell us your idea See how we work

Custom apps for Android and iOS developed by EHERO, with their backend and published in the stores

Where app projects get stuck

Almost nobody fails at programming. Custom app projects get stuck on the three things nobody budgets for at the start and that all show up together at the end.

The store rejects you

Google and Apple review manually, each with their own rules. Poorly justified permissions, missing privacy policy, or undeclared AI: rejection and another round.

The app works, the business doesn’t

Charging inside an app is not just adding a button: it means subscriptions, free trials, purchase verification on your server, and each store’s commissions.

Nobody planned for the backend

An app without a server is a demo. Accounts, changing content, notifications, backups, an admin panel. That’s where half the real work goes.

It’s delivered and dies

Android raises the minimum level every year, and Apple does the same. An app without maintenance can no longer be updated and disappears.

What we develop

We develop custom apps with a clear purpose and a specific user, in any sector. We don’t make “the app for everything,” and you don’t need to have an online store for it to make sense.

Service and booking apps

Appointments, shifts, incidents, tracking. Clinics, workshops, academies, associations, property managers: what is currently handled by phone and paper diary.

Catalog and ordering apps

Connected to your store or your ERP, with the real catalog, customer-specific pricing, and orders going where you already work.

Internal tools

For your team: work reports, inventory, routes, signatures. What is currently done on paper or in a shared spreadsheet.

Consumer apps

Own product for the general public, with its business model built in: subscription, purchases, or advertising. Published and with the developer accounts in your name.

Data and content apps

Guides, training, communities, dashboards. Content that changes and is managed from a panel without touching the app.

Backend and admin panel

The server the app needs, with its management panel, backups, and scheduled tasks. If you already have one, we connect to it.

Own apps in the stores, not just client projects

The easiest thing in this sector is to promise. We develop and publish our own apps, with their business model built in, and that changes the conversation: when we talk about Google and Apple review, subscriptions, or advertising, we’re talking about something we’ve gone through ourselves, not something read in the documentation.

That means when we tell you a permission will cause problems in review, or that a subscription must be verified on the server and not on the phone, it’s not an opinion: it’s something that has already happened to us and that we’ve already solved. It’s the difference between a team that programs and one that also publishes and maintains.

How we work: four phases, and you come out of each with something

  1. Definition · 1-2 weeks

    What the app does, who it’s for, and what it will NOT do in the first version. You get a document with the screens, the fixed scope, and the firm budget. This document is yours even if you don’t continue with us.

  2. First version · 6-12 weeks

    The app working with the essentials, plus its backend. You test it yourself on your own phone before it exists in any store.

  3. Publication · 2-3 weeks

    Developer accounts in your name, store listings, screenshots, privacy policy, data declarations, and review rounds until it’s approved.

  4. Afterwards

    Fixes, version updates when Android or iOS require them, and the features you decide to add. With a monthly plan or by project, whichever you prefer.

Who is it for?

Custom apps pay off when they solve something the web can’t. If your case can be solved with a well-made website, we’ll tell you: it’s cheaper and easier to maintain.

Businesses with field teams

Sales reps, technicians, delivery drivers. People who need the phone, sometimes without coverage, and who currently work with paper.

Businesses with repeat customers

A weekly order, a monthly appointment, an annual renewal. When the relationship is recurring, the app removes friction every time.

Product ideas

You want to launch an app and sell it or monetize it. You need someone who has already gone through the store review process.

Internal processes

That thing currently done with photos on WhatsApp and a spreadsheet nobody knows who updated. It works just as well for an accounting firm as for an installation company.

What’s usually behind the app

Almost no app lives alone. The part you don’t see is what decides whether the project moves forward or stays a pretty demo. If you have an online store we connect it, and if you don’t, that’s fine too: most of the apps we make don’t sell products.

What we connect

  • Your management software, ERP, or CRM, if it has an API or exports
  • Your WooCommerce or PrestaShop store, if you sell online
  • Calendars, diaries, and booking systems
  • Payment gateways and in-app charges
  • Segmented push notifications
  • Login with your own account or with Google and Apple
  • Offline work, syncing when coverage returns

What we leave set up

  • Web panel to manage content and users
  • Backups and scheduled tasks
  • Error logging to know what fails and where
  • Test environment separate from production
  • API and deployment documentation
  • Store listings ready to update without depending on us

If you already have your own server and API, even better: the app connects to what’s there and the budget goes down. We look at that in the definition phase.

What’s included and what isn’t

It’s written down before we start, just like the budget.

Included

  • Functional definition and screen design
  • Development of the app for Android and iOS
  • Backend, database, and admin panel
  • Publication on Google Play and App Store
  • Privacy policy and data declarations for each store
  • Testing on real devices before publishing
  • Source code and accounts in your name
  • 30 days of fixes after publication

Not included

  • Google and Apple developer fees
  • Servers, domains, and third-party services
  • Download campaigns and advertising
  • Product content, copy, and photography
  • Features not included in the signed scope
  • Maintenance after the 30 days, which is contracted separately

Price, payment method and maintenance

from €4,900
fixed budget after the definition phase · phased payment

The price depends on how many screens it has, whether it needs a new backend or connects to yours, and whether it includes in-app payments. That’s why we say “from”: we prefer to give you a firm figure after the definition phase rather than invent one before knowing what you want.

And it’s worth counting the full cost from the start, not just development: to the initial investment you have to add Google’s developer fee (€25 one time) and Apple’s (€99 per year), the server, and the maintenance we talk about just below. We’d rather you know now than be surprised in month thirteen.

And after that: maintenance

Custom apps are not delivered and forgotten. Google and Apple raise the minimum level they accept every year, and an app that doesn’t update its version can no longer be updated in the stores until it disappears from them. It’s worth knowing what you’re committing to before you start, not at the end:

Monthly plan · from €190/month

  • Version updates when Android or iOS require them
  • Bug fixing and backend monitoring
  • Backups and security updates
  • Management of store listings
  • Included hours for small changes

No plan

  • Each intervention is quoted separately
  • Mandatory version updates too
  • No monitoring: you find out when it fails
  • Cheaper in the first year and more expensive from the second

The 30 days of fixes after publishing are included in the project, with or without a plan. The monthly plan starts when they end.

Frequently asked questions

Android and iOS, or just one?

Both, with a single codebase. If your audience is clearly on one platform, starting with one and adding the other later is cheaper and lets you launch sooner. We decide that in the definition phase with your data, not by default.

How long does it take?

Between two and four months to have it published, including the store review rounds, which are outside our control. The definition phase takes one or two weeks and is what most affects the real timeline.

Who owns the app when it’s finished?

You do: the code, the developer accounts, and the data. No strings attached. If one day you want another team to handle it, you hand it over and that’s it.

Can you connect it to my store or ERP?

That’s one of the things we do most. We’ve spent years syncing WooCommerce and PrestaShop with ERPs and suppliers, so the integration part is familiar territory.

What if my idea doesn’t need an app?

We’ll tell you in the first reply. Many ideas are better solved with a well-made website: it costs less, is cheaper to maintain, and doesn’t depend on two companies approving every update.

How much does it cost to maintain the app once it’s published?

From €190 per month with a plan, which covers mandatory version updates, bugs, backend monitoring, and store listings. Without a plan, each intervention is quoted separately: it’s cheaper in the first year and quite a bit more expensive from the second, because the mandatory updates still come. The 30 days after publication are included in the project either way.

What happens when Android or Apple change the requirements?

Every year they raise the minimum level and you have to upload a new version or the app stops being updatable. That’s included in the maintenance plan; without a plan, it’s quoted when needed.

Tell us your idea

If you’re considering custom apps for your business, you don’t need to bring a fully formed idea. Just tell us what problem you want to solve and for whom, and we’ll give you an initial assessment of whether it makes sense to build an app and where the budget would go.


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